11/30/2007

Know How to Ask

Filed under: — Joe @ 10:27 pm

In the course I’m co-teaching in the CUNY Graduate Center’s Interactive Technology and Pedagogy program we’ve been talking about some of the skills and tools that students need to know and use in the media universe. We discussed (it was a digression, as I remember) how access to information sometimes can be a curse as well as a blessing, if students don’t have the appropriate questioning, critical, and researching skills.

And then serendipitously I was reading Robert Silverberg’s Nightwings (I read the first part long ago, when it was a Hugo-winning novella, and only recently discovered that Silverberg had added another whole section to expand it into a full novel.)

In Silverberg’s imagined post-lapsarian world, some kind of pickled human brains take the place of networked computers…but there’s still that same problem:

Any citizen has the right to go to a public thinking cap and requisition an information from the Rememberers on any given subject. Nothing is concealed. But the Rememberers volunteer no aid; you must know how to ask, which means you must know what to ask. Item by item you must seek your facts. It is useful for those who must know, say, the long-term patterns of climate in Agupt, or the symptoms of the crystallization disease, or the limitations in the charter of one of the guilds; but it is no help at all to the man who wishes knowledge of the larger questions. One would need to requisition a thousand informations merely to make a beginning. The expense would be great; few would bother.

For larger questions, neither the Rememberers nor the internet can be of much help…at least not without the real skills, almost enough to be a Rememberer, or more than a Rememberer, yourself.

No Comments »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a comment

109 queries. 0.836 seconds. Powered by WordPress version 4.8.2
Creative Commons License This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.